| Author |
Thread Statistics | Show CCP posts - 23 post(s) |

Jerick Ludhowe
trolllolcorp
486
|
Posted - 2013.07.29 13:09:00 -
[1] - Quote
HiddenPorpoise wrote:I like it, but why is the Diemos(t) loosing tank?
Obviously the Deimos was far too survivable....
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Jerick Ludhowe
trolllolcorp
492
|
Posted - 2013.07.29 19:46:00 -
[2] - Quote
Omnathious Deninard wrote:Garviel Tarrant wrote:But looking at all this..
What is the point of the HAC's?
What role do they serve? Because they seem to be expensive mini bc's with high res.. and that just isn't very interesting. Lets not forget that they only have 1/2 the EHP of a BC though.
Smaller sigs, higher speeds, and much better resistances compared to bcs means they will have much much much stronger fleet level tanks (with logi of course) than a BC.
The game is a bit more involved than just comparing ehp values, just an fyi :P
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Jerick Ludhowe
trolllolcorp
492
|
Posted - 2013.07.29 19:51:00 -
[3] - Quote
CCP Fozzie wrote:
Maybe because missile velocity bonuses are even more beneficial to HAM fits than to HML fits?
/facepalm
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Jerick Ludhowe
trolllolcorp
494
|
Posted - 2013.07.29 22:40:00 -
[4] - Quote
Phoenix Jones wrote:Diemos is still a flying coffin with the words (I brought it on the field and I have blasters, kill me please) written on it.
Well considering medium Railguns are about to do near blaster level dps (******* fail ccp), I'd just fit those and kite at 30km...
Blaster Deimos will be just about as bad after the patch as it is now.
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Jerick Ludhowe
trolllolcorp
494
|
Posted - 2013.08.01 13:24:00 -
[5] - Quote
Danny John-Peter wrote: "We think its fine because its the second most popular turd in a contest of turds"
This is and has been the largest issue with ccp's "balancing" of ships. They seem to think that usage is the primary indicator of something being good or bad... While obviously people will flock to a more powerful ship (as has been done), it's still not a good excuse for balancing decisions... There are plenty of ships that have seen usage now and in the past that are woefully ****, and they see use simply because they are in fact ****... CCP metrics do not take this or any other variable into account.
Let me reiterate, balancing via usage metrics is the sign of a mongoloid dev team.
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Jerick Ludhowe
trolllolcorp
504
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Posted - 2013.08.06 16:03:00 -
[6] - Quote
CCP Rise wrote:Alright guys, updated the OP with the Deimos changes.
Removed cap use for MWD bonus Added Armor Repair amount bonus Gave back a lot of base hp for armor and structure Removed small amount of base shield hp Improved base cap recharge to compensate some for MWD cap use bonus loss
The MWD cap use bonus earned the Deimos 4.5 cap per second, the new Deimos has a base cap recharge that is now 2.1 cap per second stronger than the old Deimos. Obviously this means the recharge is worse when MWDing than before, but the new recharge is useful when not MWDing as well. By adding armor and structure hp along with the new rep bonus, there should be plenty of support for Armor brawlers at all scales as well as the new options for shields afforded by the extra mid and rail buff.
Thanks guys - looking forward to 1.1!
my oh my, this could be a very fun ship to fly.
Any word on when these changes may hit duality?
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Jerick Ludhowe
trolllolcorp
506
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Posted - 2013.08.07 12:59:00 -
[7] - Quote
CCP Rise wrote:Another small update
Vagabond powergrid raised to 900 (+45) Zealot CPU raised to 340 (+20)
Hey Rise!!
Good work bud 
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Jerick Ludhowe
trolllolcorp
506
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Posted - 2013.08.07 13:05:00 -
[8] - Quote
Hannott Thanos wrote:W0lf Crendraven wrote:CCP Rise wrote:Another small update
Vagabond powergrid raised to 900 (+45) Zealot CPU raised to 340 (+20) Very nice, now just another faloff bonus on the vaga and you have a good brawler and a very viable kiter. There is simply no pleasing you, is there?
I don't think he will be happy until the vaga has 12 effective turrets, 150k ehp, and moves as fast as a dram.
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Jerick Ludhowe
trolllolcorp
510
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Posted - 2013.08.07 13:38:00 -
[9] - Quote
Naomi Knight wrote: bought too many vagas and you cant sell them or what? btw it seems the vaga can fit 425mm + mwd + shield tank pretty well , so where is the problem?
The problem is that people won't be happy until the ship can out brawl, out tank, and out kite all of it's competition.
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Jerick Ludhowe
trolllolcorp
512
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Posted - 2013.08.07 21:40:00 -
[10] - Quote
Devon Weeks wrote:Quote:You give up very little, it still does 500+dps, has 20k ehp, is as fast as a shield fit and tanks 1k dps. 20k EHP is OP? Nope. Not by any stretch. I'm wondering now if you're trolling. Even the tech 1 cruisers can top 20k.
Do yourself a favor and compare ehp values of an active tanked cruiser with no plates. Comparing a buffer fit t1 to an active tanked t2 is not really a good way to compare ehp values... Just saying bro
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Jerick Ludhowe
trolllolcorp
514
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Posted - 2013.08.08 02:21:00 -
[11] - Quote
W0lf Crendraven wrote: a dual asb eagle tanks 550dps sustained
You managed to leave out the fact that running the asbs don't take cap, you know.... One of the most important features of the modules? Obviously that has no relevance in a comparison of brawling setups that engage at ranges which expose them to all size of nuets tho, right?!.... (I'm being facetious on that lest part btw)
So please do us all a favor and don't straw man the "argument" of someone when you yourself are being dishonest in the comparison...
P.S. I'll be waiting for your straw man claiming that "I think the Eagle is fine". |

Jerick Ludhowe
trolllolcorp
514
|
Posted - 2013.08.08 12:15:00 -
[12] - Quote
Kagura Nikon wrote:.
THat is why ancient eve balance was more fun, and way better. It had clear zones.. races were balanced..
Please stop posting, "ancient" eve was one of the most poorly balanced games I've ever played... I'd advise you to take off your nostalgia goggles before making timeline comparisons like this, thanks!
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Jerick Ludhowe
trolllolcorp
524
|
Posted - 2013.08.09 13:34:00 -
[13] - Quote
W0lf Crendraven wrote: L2p, hac fleets are a counter, not a single hac. In a fleet you don't active tank, solo you do, solo a bs will almost always beat a hac.
This is very very very heavily dependent on the BS involved... If a BS does not have more than 1 heavy nuet, and does not have 2x webs, it's going to die a very long drawn out death to pretty much any hac pilot with half a brain.
There is this crazy concept called manually orbiting at less than 500m, this allows BCs to mitigate large amounts of damage against a bs even while webbed... If a bc can significantly reduce the dmg of a BS, I'm pretty sure a HAC, that's faster and much smaller can do it far better.
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Jerick Ludhowe
trolllolcorp
524
|
Posted - 2013.08.09 15:56:00 -
[14] - Quote
W0lf Crendraven wrote:Roime wrote:Why do you think the Deimos tank is "op"? What is the threshold for "op tank"?
I have no real threshod, but if a cruiser ship can reach 1 k tank before links or implants something is wrong.
Wolf dude, you're comparison are so one sided it's honestly hard not to laugh most of the time.
For example, comparing a dual xl asb eagle to the deimos w/o even mentioning cap usage/susceptibility... |

Jerick Ludhowe
trolllolcorp
524
|
Posted - 2013.08.09 16:43:00 -
[15] - Quote
W0lf Crendraven wrote:Jerick Ludhowe wrote:W0lf Crendraven wrote:Roime wrote:Why do you think the Deimos tank is "op"? What is the threshold for "op tank"?
I have no real threshod, but if a cruiser ship can reach 1 k tank before links or implants something is wrong. Wolf dude, you're comparison are so one sided it's honestly hard not to laugh most of the time. For example, comparing a dual xl asb eagle to the deimos w/o even mentioning cap usage/susceptibility... If a dual asb egale gets neuted its dead, its weapons need cap, no difference there. And try to fit a dual xlasb eagle.
Are you honestly trying to say that there is no difference in survivability between a dual xl asb eagle and a deimos when dealing with heavy nuetage?
Again dude, your posts are comical.
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Jerick Ludhowe
trolllolcorp
526
|
Posted - 2013.08.09 19:39:00 -
[16] - Quote
W0lf Crendraven wrote: And yes under extremly heavy neuting the deimos is clearly superior
Stop posting
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Jerick Ludhowe
trolllolcorp
529
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Posted - 2013.08.13 19:39:00 -
[17] - Quote
Dev Tesla wrote:
I for one agree with Jysella Halcyon. I don't see myself wanting to fly a HAC at any point when a BC will do the job I'm looking to do at a fraction the cost.
This argument again? /facepalm
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Jerick Ludhowe
trolllolcorp
533
|
Posted - 2013.08.14 19:26:00 -
[18] - Quote
W0lf Crendraven wrote:
Railbuff + deimos is over the top, and stop seeding unique ships on the server (and caps of all kinds).
I'm going to confirm that seeding caps on the test server is counter productive. If caps must remain, change the "sub cap only" system to the default moveme system and then allow caps at the current "sub cap only" system...
It always ends in a spam of caps, alliance tourney ships, and poorly fit vindicators. |

Jerick Ludhowe
trolllolcorp
533
|
Posted - 2013.08.15 21:23:00 -
[19] - Quote
M1k3y Koontz wrote:
Because we all fly with a $15/month alt in skirmish links. Like i said earlier, not everyone can/is willing to pay for a booster alt, so arguing "this ship is so great, you only have to spend 1.5b on a ship for your alt and its implants!" is invalid.
/facepalm |

Jerick Ludhowe
trolllolcorp
533
|
Posted - 2013.08.17 13:38:00 -
[20] - Quote
W0lf Crendraven wrote:I flew it (and every other hac), on the test server, it sucks as a kiter, fact. I hate the ship and dont really want to fly it (just as i really dislike ac cynas) but it shpuld imo be a viable kiter.
Also, have you actually flow the vagabond?
This dude complains about the kiting aspect of the vaga yet fails to mention that it has very formidable brawling capabilities... Maybe not quite on par with the other hacs, but still dude... It's not a pure kiting ship like it use to be (although it's better than it was) it's a "hybrid" kiting ship with robust brawling capabilities compared to similar ships.
My only gripe is that the fitting should be modestly increased to allow for 220s w/o excessive compromise on a dual prop xl asb setup.
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Jerick Ludhowe
trolllolcorp
533
|
Posted - 2013.08.17 14:46:00 -
[21] - Quote
W0lf Crendraven wrote:Jerick Ludhowe wrote:W0lf Crendraven wrote:I flew it (and every other hac), on the test server, it sucks as a kiter, fact. I hate the ship and dont really want to fly it (just as i really dislike ac cynas) but it shpuld imo be a viable kiter.
Also, have you actually flow the vagabond? This dude complains about the kiting aspect of the vaga yet fails to mention that it has very formidable brawling capabilities... Maybe not quite on par with the other hacs, but still dude... It's not a pure kiting ship like it use to be (although it's better than it was) it's a "hybrid" kiting ship with robust brawling capabilities compared to similar ships. My only gripe is that the fitting should be modestly increased to allow for 220s w/o excessive compromise on a dual prop xl asb setup. Start reading for once, i have been saying for ages that the vaga is going to be a very good brawler (maybe even to good).
So you know it's a good brawler but want it to be an amazing kiter as well?
So in short you want it to be OP. I'm glad we're on the same page now, thanks
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Jerick Ludhowe
trolllolcorp
533
|
Posted - 2013.08.17 15:02:00 -
[22] - Quote
W0lf Crendraven wrote:
If you had read on you would have come across several posts of me (and other people) explaining while making it a good kiter wont break balancing in the slightest nor make it in any form op.
It's already a good kiter, sure, there are better alternatives for pure kiting, but please don't sit here and claim that the vaga is bad at kiting...
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Jerick Ludhowe
trolllolcorp
535
|
Posted - 2013.08.19 12:25:00 -
[23] - Quote
Here is my general question. Why do hacs have 2x the cap recharge rate of a command ship?
Why can a deimos run a single MARII tackle and guns with cap recharge (no cap boosters) Where an eos/astarte cannot even with 2x nos fitted.
Hac cap regen seems a bit over the top. |

Jerick Ludhowe
trolllolcorp
535
|
Posted - 2013.08.19 12:41:00 -
[24] - Quote
Mr Doctor wrote:T2s specialise in areas, HACs happen to specialise in cap management. They also cant boost fleets or have battleship tank.
Hacs tank better than commands in both the fleet level (with logi) and the individual (self rep). Mucher smaller sig and a higher speed mitigates far more damage than a command in fleet or solo play.
If you don't believe me, hop on sisi and see which is easier to kill. An astarte/eos, or a Deimos. You will find that the Deimos is significantly tankier.
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Jerick Ludhowe
trolllolcorp
535
|
Posted - 2013.08.19 14:28:00 -
[25] - Quote
Mournful Conciousness wrote:Let's organise a 10v10 fight on Sisi and see how it works out?
I'm down however it's going to be hard to get an accurate picture of fleet cap stability until the cap xfer bug is fixed.
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Jerick Ludhowe
trolllolcorp
535
|
Posted - 2013.08.19 17:20:00 -
[26] - Quote
Phaade wrote:The Deimos needs to be re-examined. It may not be Op in a fleet scenario, however solo / small gang it is simply too effective with local reppers.
Check it out on the test server and you'll see how crazy it tanks.
Being cap stable running a marII all guns, and tackle (with a mwd fit) just seems a bit too crazy imo especially considering it does not need a single cap mod to achieve this. I'd like to see it's cap regen nerfed to be more inline with other hacs barring the sac of course. Overall the ability to tank another hac forever simple off cap recharge seems a bit cheesy especially when it's doing around 700 dps. With links, -sig pill, and -sig implants it becomes simply cheese. If the deimos was forced to burn a cap booster every now and then while running a single mar I don't think we would see nearly the issue that is present on sisi.
In conclusion: A 5 slot tank deimos should not be tankier and more cap stable than a 6 slot tank eos with 2x med nos, just saying...
I understand that the overall massive increase to cap recharge on hacs was to allow them to run mwd forever however this massive buff has had very significant impacts on other aspects of the game.
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Jerick Ludhowe
trolllolcorp
535
|
Posted - 2013.08.19 17:43:00 -
[27] - Quote
Alex Tutuola wrote:
I think the idea is that the deimos has, to this point, found itself constantly the target of energy neutralization. The capacitor reflects that it should be stable until is it neutralized. This should be a common problem for the deimos, due to the ranges in which it engages. You'll still need that cap booster, because even your guns turn off when neuted out in a hybrid ship. This isn't so with the other brawlers.
At least, I've yet to actually SEE a zealot deliberately enter neut range.
The recharge rate really does not have any significant impact if you're being heavily nueted. You're going to be burning your charges anyway.
The problem comes when you're fighting targets w/o lots of nuets or any nuets. The deimos is very close to un-killable (even when out numbered) against the majority of hacs and up in these situations.
Hop and Sisi and i'll show ya.
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Jerick Ludhowe
trolllolcorp
536
|
Posted - 2013.08.19 22:23:00 -
[28] - Quote
Mournful Conciousness wrote:Well yes... that's its job...
It's one of the fastest hacs, is the highest dps hac (700ish dps with void, hammers, 5% med hybrid implants and 1 mag stab) and is also one of the tankiest sub caps in the game.
I don't think it's job is to do all of that at the same time which it currently does.
I'm not arguing removing the tank bonus, or changing speed, sig, or fittings. I simply (strongly) believe that it's cap recharge is too high and imo ALL of the hacs need to have their recharge looked into.
It simply makes no sense that a deimos is cap stable with a mar, tackle, and guns compared to an eos with 2x med nos that's not. |

Jerick Ludhowe
trolllolcorp
538
|
Posted - 2013.08.21 13:29:00 -
[29] - Quote
Vesha is right on the money in regards to the deimos.
There is no doubt that it's rather OP atm and imo that is strictly a result of it's cap recharge. Being able to perma run a mar with full tackle/guns is simply Overkill.
As vesha said, the deimos will tank anything that can kite it, catch anything that can't and can out brawl Commands and BS so long as large numbers of nuets are involved. Furthermore, you can use -sig implants and pills to drops it's sig into the 60s which makes it easily one of the tankiest ships in the game.
Dropping it's recharge to around the level of the zealot (5.2-5.4/s) instead of (6.2/s) would at least force it to burn charges every now and then when being kited or running a single MAR.... Also, why do hacs have better cap/s in comparison to command ships? They both use the same modules however commands are intended to use gang links which pushes their cap demand well beyond that of a hac, just saying... |

Jerick Ludhowe
trolllolcorp
538
|
Posted - 2013.08.21 15:46:00 -
[30] - Quote
Mourn, the cap recharge on the deimos is op, just accept it :P |

Jerick Ludhowe
trolllolcorp
538
|
Posted - 2013.08.21 16:14:00 -
[31] - Quote
The Spod wrote:Tanks blasters with deimos resists. Whines OP.
I'm not sure if this is a troll or trying to be serious post...
Here is another example, I just easily tanked 2x navy omen on sisi with pills, implants, and no links with only running the second repper every now and then... EM was my lowest resistance with thermal being at around 80%.
A minute later, I had only burned 1 800. So yeah, the "whines" about deimos being op are not restricted to tanking blasters.
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Jerick Ludhowe
trolllolcorp
538
|
Posted - 2013.08.21 16:26:00 -
[32] - Quote
Mournful Conciousness wrote:if I was faced with that choice I'd choose to increase its sig radius and leave the cap where it is.
it's really refreshing not to have to visit a station after every fight. we'll finally be able to do armour roams.
So you still want it to be OP, glad we're on the same page then.
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Jerick Ludhowe
trolllolcorp
538
|
Posted - 2013.08.21 17:12:00 -
[33] - Quote
I'm sorry mourn, but 6.2/s cap recharge goes far beyond "viable". It's simply OP as it allows the ship to endlessly tank another ship in it's class (or similar) forever...
Your bias towards the deimos is becoming glaringly obvious.
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Jerick Ludhowe
trolllolcorp
540
|
Posted - 2013.08.21 17:47:00 -
[34] - Quote
Phaade wrote:elitatwo wrote:Phaade wrote:
- snip -
It may be balanced in larger engagements, but I strongly believe the Deimos is too powerful in small scale pvp.
Until you jump into a small gang of three Tornados 50km of that gate that ruin your day .................................................that's a terrible argument. And without tackle, you'd probably warp off just fine.
The only way that 3 nados would ever alpha you is if they got lucky roles, and you managed to stay stationary for them to shoot you. Which is a combination of freak rng, and a ******** deimos pilot.
So yeah, I agree with you phaade, the argument is bad.
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Jerick Ludhowe
trolllolcorp
540
|
Posted - 2013.08.21 18:38:00 -
[35] - Quote
Mournful Conciousness wrote:
1:1 at close range it almost always wins. As does the hyp, proteus etc etc. That's the job of a gallente blaster boat isn't it?
The difference is that the Hyperion can in no way perma tank another BS on cap recharge alone, it must burn charges, and in many cases, must burn large numbers of them. This means that the tanking duration is finite, not infinite in these situations.
As for the proteus? t3 have not seen their balance pass yet and will be getting the nerfbat soon enough so using the proteus as a justification for the deimos's OPness is not really a sound argument.
Also, the Hyperion will not beat a vindicator in similar fit. The hypes tank advantage in no way makes up for the massive dps advantage the Vindicator has. You will find that the Hyperion will be burning charges quite a bit faster than the vindicator. |

Jerick Ludhowe
trolllolcorp
540
|
Posted - 2013.08.21 18:57:00 -
[36] - Quote
Mournful Conciousness wrote:
The difference is that it's much harder to kite against medium blasters within scram/web range than it is smalls. If the ships with medium blasters have a falloff bonus it makes that style of kiting (which is very effective in frig size) far less relevant.
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Jerick Ludhowe
trolllolcorp
540
|
Posted - 2013.08.21 19:19:00 -
[37] - Quote
elitatwo wrote:
You mean, OMG it's a Gallente boat that does certain things better than a Cynabel or Vagabond, so it must be op.
Only Cynabels and Vagabonds get to do that, period.
Pretty sure the vagabond/cynabal have nothing to do with the deimos discussion at hand...
But you know, strawman it up and keep looking like a fool.
You can keep posting, and I'll keep laughing.
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Jerick Ludhowe
trolllolcorp
540
|
Posted - 2013.08.22 10:07:00 -
[38] - Quote
So those that think the deimos is balanced, please hop on Sisi so i can completely abuse you with the ship.
As has been pointed out by myself and others, the major issue with the deimos is it's cap recharge... Being able to perma tank 1 (and sometimes more) ships of similar class is not a good idea, especially when the ship doing it is faster than most hacs, more agile than most hacs, has a larger drone bay than most hacs, AND does the most dps of ALL the hacs. IF it was forced to burn more charges in some of these fights making it's staying time finite it would be FAR more balanced.
The reality is that it's simply far too good...
Also, Why does the Deimos have almost 40% more cap recharge compared to command ships which have higher cap demands and have far less ability to engage or disengage and have much larger sigs... If anything, the ships able to perma run a MAR off cap recharge should be command ships, not a hac(s).... |

Jerick Ludhowe
trolllolcorp
540
|
Posted - 2013.08.22 10:32:00 -
[39] - Quote
Mourn, hacs have numerous other advantages compared to commands, namely speed, agility, and most importantly, signature radius. There is 100% no reason they should have superior staying power as well once committed.
As it is right now, A deimos is far more survivable than comparable commands in almost every situation... It's much quicker/faster allowing it avoid/start far more fights, It's got like half the sig as well as much higher speeds making it speed tank much much better, it's got 40% more cap recharge allowing it to perma run a mar where an eos/astarte is forced to burn charges (even with nos fit) AND it's less expensive as well as takes less time to train into... ALL of these advantages seem fine to me OTHER THAN cap recharge. Staying power should be in the domain of Commands, not hacs... |

Jerick Ludhowe
trolllolcorp
540
|
Posted - 2013.08.22 15:08:00 -
[40] - Quote
Romie have you actually flown the deimos on sisi? I'm asking in a non facetious manner btw... |

Jerick Ludhowe
trolllolcorp
540
|
Posted - 2013.08.22 17:21:00 -
[41] - Quote
Devon Weeks wrote:Quote:MAARs sort of don't use any (capacitor) MAARs do use the exact same amount of cap as MARs, with or without nanopaste.
It really depends how you look at it. Yes, per cycle the MAAR and MAR use the same cap however cap efficiency per hp healed is very different. A Maar loaded with paste heals allot more hp per cap than a MAR, this is most certainly what devon weeks was getting at.
Either way, a Deimos can run the repper, tackle, and guns on cap recharge alone which leads to infinite tanking potential against a wide variety of similar sized targets. |

Jerick Ludhowe
trolllolcorp
540
|
Posted - 2013.08.22 17:36:00 -
[42] - Quote
Mournful Conciousness wrote:Jerick Ludhowe wrote: Either way, a Deimos can run the repper, tackle, and guns on cap recharge alone which leads to infinite tanking potential against a wide variety of similar sized targets.
Actually Jerick, although you are my dear friend, I'll have to call you on that one. It's not quite true. See the calculation 2 posts prior. I will grant you that it can run the guns, tank and tackle for a *fair while* without a booster (provided there are no neuts on the field), but not forever. Having done the calculation above, it becomes very obvious to me how important neut ships are going to be when fighting HACs. Fortunately, there is already a plated armageddon waiting in the SMA of my POS. Let the games begin!
If you don't use a rep speed rig (nano acell) it's cap stable, if you have a nano acell, it's just barley not. fit it up on sisi, undock, and run your repper. You will see that I'm not really wrong in my statement. BTW, i do roll ca-1 and ca-2 increasing my cap by a small margin as well.
Now if you fit a reactive armor hardener, that perma tank cap stability is most certainly not true.
But you are correct, in terms of "Actual fits" which include a nano accel, it's not 100% cap stable (cheers for calling me on that). Then again, turning your repper off for a couple cycles during the overall cap depletion duration will get you back to "stable"
On another note, I've spent a good amount of time in a Sac as of late and I must say that it is the king of Maar+plate setups. My hams skills are kind **** so i'm only at around 420 dps with faction ammo. Either way 70k+ ehp (no slaves, no links) 80-90% resistance and an "oh ****" heated maar has turned out to be a fantastic counter to some of the hard counters killing the deimos. |

Jerick Ludhowe
trolllolcorp
540
|
Posted - 2013.08.22 17:50:00 -
[43] - Quote
Good post mourn, I'm sitting just under cap stable with the suggested fit (you're right, it's not perma 100% cap stable). I'll probably be rolling to nanopumps over nanobots as a second rig on all t2 active from this point forward. |

Jerick Ludhowe
trolllolcorp
546
|
Posted - 2013.08.26 17:42:00 -
[44] - Quote
Veshta Yoshida wrote: - Sacrilege got the sensors but no tank and no capacitor (+0.2 is a kick in the groin) but got a bonus that will not help it in the vast majority of situations it will find itself in. It will be sub-par in just about any role .. cost of giving its main redeeming (super cap, comparatively) feature to almost everyone without getting anything in return.
This dude is complaining about cap on the sec yet it's got by far the best cap of any of the hacs. As an example, it's got 6.7/s base compared to the deimos 6.2/s base. Both of them have far more cap/s compared to the other hacs which still have pretty damn good cap recharge.
Overall, your cap whine does not really hold any weight, just saying...
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Jerick Ludhowe
trolllolcorp
548
|
Posted - 2013.08.26 22:09:00 -
[45] - Quote
Infinite Force wrote:
Any particular reasoning behind giving the Ishtar 14 slots? All the other HACs have 15...
I'm going to guess it has something to with how almost every single dedicated drone ship (ones with drone bonuses and very large drone bays) have -1 slot compared to "Comparable" ships.
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Jerick Ludhowe
trolllolcorp
549
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Posted - 2013.08.27 16:26:00 -
[46] - Quote
Dav Varan wrote:
Vaga now has 5 effective bonuses.
So do the deimos and sac (they had cap bonuses rolled into the hull).
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Jerick Ludhowe
trolllolcorp
549
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Posted - 2013.08.27 17:08:00 -
[47] - Quote
Mr Doctor wrote:Jerick Ludhowe wrote:Dav Varan wrote:
Vaga now has 5 effective bonuses.
So do the deimos and sac (they had cap bonuses rolled into the hull). Since cap bonus was HAC wide the Sac really lost its cap bonus.
It still has a very significant edge in cap/s compared to all other hacs (even the deimos at 6.2/s)
Claiming that it does not have a cap advantage is simply wrong.
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Jerick Ludhowe
trolllolcorp
549
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Posted - 2013.08.27 20:47:00 -
[48] - Quote
mrs Dibbler wrote:Vagabond is a total disaster. An mwd flying gunboat with shield boost and only FOUR midslots, only one missile launcher, only 25 m3 dronebay, a low slot AND a rig less than the fleet stabber, for me this ship alone represents a complete degradation of the entire concept of a HAC.
Well done missing the t2 shield resistances on the vaga....
Bias analysis is best analysis...
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Jerick Ludhowe
trolllolcorp
549
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Posted - 2013.08.27 22:53:00 -
[49] - Quote
Phaade wrote:
Killing a Deimos with an Ardestia (sp) or Vindicator is not my idea of balance.
You won't kill it with a single ship CS down without massive Neuting.
And to be fair, a vindi can't even really break it's tank anyway
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Jerick Ludhowe
trolllolcorp
549
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Posted - 2013.08.28 00:00:00 -
[50] - Quote
Sira Fiinikkusu wrote:Jerick Ludhowe wrote:Phaade wrote:
Killing a Deimos with an Ardestia (sp) or Vindicator is not my idea of balance.
You won't kill it with a single ship CS down without massive Neuting.
And to be fair, a vindi can't even really break it's tank anyway yes because lets ignore the T2 resists that deimos gets 
Pretty sure that's exactly what I was not forgetting.... 
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Jerick Ludhowe
trolllolcorp
549
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Posted - 2013.08.28 01:18:00 -
[51] - Quote
Tusker Crazinski wrote:
Actually I'm teching up for T2 cruisers right now, and no nav 5 = 125% to base speed
239 X nav 5 1.25 = 298 X vags 1.25x speed bonus = 373.4
Pre 1.1 vaga with lvl 5 nav and hac 5 is 373.4 m/s as you stated. Post 1.1 vaga with same skills is 368.75 m/s
So you lost 4.6875 m/s base speed.... A big "boo hoo" from me to you on that one 
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Jerick Ludhowe
Internet Tuff Guys
555
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Posted - 2013.09.10 13:10:00 -
[52] - Quote
I still don't understand why the deimos has far better cap recharge compared to the zealot...
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